Sep 17, 2013 Created by Santa Ragione, an independent game studio based in Milan, Italy, MirrorMoon EP is available to buy on Steam or directly from the Santa Ragione website, It is the evolution of an idea.
This guide assumes you have finished side A and are familiar with navigating to different stars.How to work with constellations is the main technique offered by this guide but it is also a more of a spoiler than the other information within. Don't read this guide if you want to solve this yourself. That said everything that does spoil revelation moments is in spoiler text.It is possible to solve logically but also to find it by luck, educated trial and error or piggybacking someone naming the star something helpful like 'anomly'. Working out how to get the cockpit to do what you want is half the fun of exploring Mirrormoon. Finding a single star circled in the sky when exploring the surface of a star does not seem to be the anomaly star but it may be a nearby observatory star (I haven't been able to confirm this however). Locating this circled star with this information alone can be very difficult but not impossible, without first finding an observatory star (which has a star artefact on it that needs to be activated).
On the surface of a star with a single circled star in the sky there will be a structure (a pillar with two tiny stars spinning at the tip) that is I presume circling the star for you. If you see one of these you should be able to find a circled star in the sky. Locating an observatory star (one with a star artefact) is often luck initially. Some tips:. Other players often name them 'observ' or 'artifk' or similar. Use this in a mature season (i.e. Higher percentage complete) to get you started.
Complete all the puzzles on a star. As stars can be finished without activating an artefact, some already named stars may still have an inactive observatory on them. Search systematically all the stars in one area, there are several observatories so you should find one sooner or later. Once a star artefact is activated, an observatory star should show the constellations as soon as you go to the surface.
Once an observatory is activated, study well the surrounding constellations and named stars that are near the circled star (use a screenshot or a fairly detailed sketch).The circled star is the anomaly. You should have enough information from the previous sections to start working out where it is. Below is my method of identifying the anomaly accurately. You probably picked the wrong star when reading the constellation with the method above. You could try a getting a selection of likely candidates that seem to fit (whilst parked at your observatory star) then visit each.Alternative Methods. If you find several observatories you could try to triangulate (in 3D) a search area for the anomaly using the named stars. (This should be possible although I haven't tried.
It may be more effective than pure trial and error). Helpful players may have named the anomaly star 'anomly' or similar.
Just enjoy the experience and keep exploring! You'll find it eventually as you know all the stars you have visited. You will know when you find the anomaly planet. You'll be greeted by a white screen with text.
I can't look with the mouse!The controls only allow mouse freelook for the starfield (hold right mouse button in cockpit). Only WASD is used for movement on the surface of stars, with the mouse only rotating the moon if you find the triangle key. This is intended!2. This game isn't co-op!Although the experience is very much of a solo puzzle exploration, if you play online it's part MMO and generally a cooperative one. Clues between players are on discussion threads, on forums or simply via the star names. Seeing a season populated is quite an experience as each player explores further.If you want a truly 'co-op' adventure with a friend only, you can start a private game and share the password (this also counts as the seed). You can have 'open comms' as you share exploring the same stars, racing to finish it together or split up on different stars and speak to each other across space and time.
You could even roleplay and only speak when back in your ship or anything you like really. Evil corporations trying to charter all known space?3. What is a season?A season is a seed world of stars that all new players that season will share when online. A new season starts when the current season reaches 50%, but you don't transfer to a new season once a game has already been started under 50%. Reaching 100% for a season just means all the stars have been named, not that every one found the anomaly.
You have to start a new game to start a new season, you can play old seasons as fresh seeds or in their current state through the other new game options. Private seeds are limited to 10 seasons but putting a password is also acts as a unique seed.4. Side A says 95% why?This is completion of the 'story'. Once you complete the anomaly star this will go to 100%. If you decide to do Side A again (say for achievements) you will need to complete the anomaly again to bring it back to 100%5. Are there other mysteries?I'm sure there are.
There are easter eggs from other indie exploration games in the form of statues on stars, I can't see a collection of these documented anywhere. There is also supposed to be some overarching mysteries that cross seasons that I have no idea about. There is reportedly something of importance related to the star colours as well. Let me know if you have any answers to these!6. What are the other two buttons on the lower left of the star mapThe left one focuses on targeted star (travelling to) or last visited star if no destination setThe right one focuses on the ship.This is rarely useful unless you are stopping mid travel to check some stars out relative to each other and get lost on the map.7. It's artifact not artefact.I know, it was something that came up writing this guide.
As I understand there as some movement for British English to use the latter and as my spell checkers couldn't agree so I picked one. Apologies if it offends.8. Why did you spend time writing this guide?I really enjoyed the game but could not find much accurate or comprehensive information about solving it (you find very much my own method here).
There were also enough small things I picked up trawling discussion threads and half done wiki's to merit sharing them with others that hadn't been said or collated clearly before. It was also small enough to write in a reasonable amount of time. I did think twice about making it, as the game is so good working it out on your own, but some hopeful words of encouragement goes a long way. Nothing I've written outside of spoiler boxes should affect you having the same experience.
If you see anything inaccurate or simply wrong, or need advice about anything in this guide do leave me a comment.Thanks for reading!Solar. I don't get it. How is the constellation info supposed to translate to the starfield, when you don't even know which way your ship is facing and how it's oriented in space. Sometimes, when I look up into the sky on the obs planet I found, two named stars are right and left of the circled star. At other times, these same stars are above and below. How am I to gain anything from this?
As different as night skies and the starfield look, it's nigh on impossible to find any star formations seen from the planet in the starfield, to boot.And are players seriously supposed to search the whole nav map for those named stars, as small, and slow and unzoomable it is? With no pointer whatsoever to where on the map to look for them? Is this game meant to be a pure excercise in tedium?